Bosses are stronger than (and sometimes surrounded by) regular Monsters that drop rare, unique items and equipment. Below is a list of Bosses found throughout Orake. This list does not include Rare Monsters.
Boss List[]
Image | Name | Level | HP | Location | Notes |
---|---|---|---|---|---|
Eyma Gechu | 35 | 666 | Ragsock Village | A low level mini-boss. | |
Bablo Giant | 50 |
Phase 1: 2000 Phase 2: 2500 |
Bablo Cave | Requires flipping a switch in the southwest corner of Bablo Cave, then taking the northeast telepad and using a Bablo Key on the gate to access. Phase 1 attacks with melee. Phase 2 attacks with ranged. | |
Frozen Giant | 70 |
Phase 1: 3000 Phase 2: 3500 |
Ice Cave #2 | Requires an Ice Key. Attacks with melee. Uses a stun spell during second phase. | |
Icedom Dragon | 80 | 10k | Ice Cave #2 | Requires an Icedom Key. Can only be damaged with Attack. Surrounded by Icedom Minions. | |
Vetis the Corrupted | 85 | 6500 | Dungeon of Woes | Requires a Roob Orb and a Makeshift Key. | |
King Black Dragon | 85 | 8000 | Lilo Cave #2 | Requires a Lily's Orb to access Lily's Island. | |
False Prophet | 90 | Each phase: 5000 | Magic Cave: Layer 1 | Three phases that hit consecutively harder and faster. | |
Weak Morlox | 90 | 6000 | Mindos Cave #2 | A series of three similar mini-bosses. | |
Grakanolo | 100 | 18000 | Grakanolo's Burrow in Desert Tunnel | Requires access to Sandy Island to get to the Desert | |
Captain Greencoat | 110 | 20k | Orakian Bandit Ship |
Requires Combat Level 60 to access Mystica Town. Surrounded by 3 Crew members on a relatively small map. | |
Razorwing Bonefly | 115 | 25k | Boneyard (SW) | In an enclosure that requires Combat Level 40 to enter. | |
Alpha Wargwolf | 115 | 25k | Boneyard (W) | In a forest clearing that requires Combat Level 40 to enter. | |
Molten Minotaur | 117 | Each phase: 7000 | Magic Cave: Layer 5 | Requires a Minotaur Orb and Lucky Horn (one-time use). | |
Dino Death Mage | 117 | 28k | The Underpass | Requires a Desert Orb to access Sandy Island and Combat Level 35. | |
Bone Emperor | 120 | 20k | Bone Emperor's Lair | Through a tunnel that requires Combat Level 40 to enter. | |
Morlox Demolisher | 120 |
Phase 1: 10k Phase 2: 11k Phase 3: 12k Phase 4: 13k |
Boneyard Maze | Requires a Flaming Key, Spider Key, and Demolisher Key. It has four phases: the first is only damaged by melee, the second by ranged, the third by magic, and the fourth by any combat style. | |
Death Ghost | 135 | 35000 | Death Trap | Requires Combat Level 50 and a Lockpick to access. | |
Kraam | 140 | Each phase: 15k | Kraam's Sigil | Requires access to Inferno Cave and Infernal Essence to enter/summon. Has two phases, second phase is a double boss. | |
Kezthra | 140 | 4700 | Underground Power | Requires a God Orb (one-time use). Surrounded by 4 Baby Worms. | |
Gorgraxis | 145 | Each phase: 25k | Starhenge | Can be found wandering the Cube Maze in Starhenge trying to get access to Starhenge City. Hint: Try crafting Completed Cube Key with missing parts. | |
Scorched Stag King | 145 | 50k | Scorching Dunes | Requires access to Sandy Island to get to the Desert | |
Desert Stag King | 145 | 50k | Stag King's Lair | Requires access to Sandy Island to get to the Desert | |
Frigid Stag Queen | 145 | 50k | Rimefrost Den | Requires access to Sandy Island to get to the Desert | |
Venomous Stag Queen | 145 | 50k | Venomous Den | Requires access to Sandy Island to get to the Desert | |
Shadster | 148 | 60k | Underground Power | Requires a God Orb (one-time use). | |
Death Worm | 148 | 50k | Underground Power | Requires a God Orb (one-time use). | |
Rali | 148 | 60k | Underground Power | Requires a God Orb (one-time use). | |
Graab | 155 | 80k | Underground Power | Requires a God Orb (one-time use). | |
Yokai | 165 | 120k | Yokai's Realm in the Slayer Realm | Requires completion of the Desert Slayer questline |